So I started a midnight legacy challenge a while back. As I do with all challenges, I changed the rules to fit my play style. The island I'll be using for the challenge is Ink by Stefizzi.
Intro
2- No traveling. All the interests will be merfolks. Starting with one of the 2 founders, who is the merman who saved our founder.
3- Anything we buy or build the human founder has to sculpt first, with the exception of the portapotty and deco thingy that I start up with, plus the sculpting station obv. There are items they cannot get by any other means than finding it in the trash (you’ll see in the island tour) like , oven, fridge, , etc. The only exception is the tablet, since they could’ve found that in someone’s luggage that washed up with them. The reason I allow myself to have the portapotty to start is because lots of people use to get clean AND bladder needs, which requires a cheat anyway. So I figured, meh.
Island tour!
Main island our sims will live on |
Junkyard: where the debris from shipwrecks etc wash up |
Lots of and spawn here. Even small animals. |
Plentiful garden |
Goodspot |
Their story begins as follow...
Pasha Flowers was on a small party boat with her best friends. It was around two in the morning, the party was still raging, when out of the blue, a storm ⛈ took them by surprise. They tried getting the boat back to shore, but instead, they found themselves stranded even further out in the ocean, the storm getting only worse. By morning, the ocean had swallowed the party boat, and most of its passengers.
Luckily for Pasha, a merman happened to swim by as she had just lost consciousness.
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